We’re fortunate to have Lead Animator Jay Hosfelt return to the livestream to share even more animation techniques! Jay will demonstrate how to add turns and jumps with the “convert to single frame animation” option, and explain a few different approaches to obtain relevant number values you need in the event graph.
Virtual Production: How game engines are taking previs to a new level https://www.unrealengine.com/en-US/spotlights/virtual-production-how-game-engines-are-taking-previs-to-a-new-level
Epic Games Announces Unreal Engine Support for Microsoft HoloLens 2 https://www.unrealengine.com/en-US/blog/epic-games-announces-unreal-engine-support-for-microsoft-hololens-2
Last chance for February Marketplace content http://www.unrealengine.com/uesponsoredcontent
Virtual production: ILMxLAB and NVIDIA on Stars Wars, immersive entertainment, and real-time ray tracing https://www.unrealengine.com/en-US/spotlights/virtual-production-ilmxlab-and-nvidia-on-stars-wars-immersive-entertainment-and-real-time-ray-tracing