In this video we will be talking about how to set up raytracing for glass and translucent materials with refraction. We will also be taking a look at some exciting features that are on the way such as realtime caustics. Right in your viewport. (Unreal Engine 4.26). This should b quite handy for you Archiz folks!
Link to Caustics Tech Demo Executable: https://developer.nvidia.com/blog/generating-ray-traced-caustic-effects-in-unreal-engine-4-part-1/
#unrealengine #raytracing #nvidia #archviz --------------- This video is NOT sponsored. Some product links are affiliate links which means if you buy something I'll receive a small commission. ---------------
Timestamps:
00:00 - Intro 00:19 - Archviz Apartment Scene 00:46 - Post Process Volume Settings 03:08 - Material Setup 05:25 - Real-world glass example 05:57 - Material Values 09:00 - How to change refraction types 10:20 - Exciting new features
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