This in-depth tutorial goes through the entire production process for ‘Rebirth’, a cinematic produced by Quixel using Unreal Engine 4. Beyond its visual process, Rebirth serves as a benchmark and kickstarter for virtual production workflows.
Read more about the project on Medium: http://bit.ly/rebirthmedium Watch Rebirth: https://youtu.be/9fC20NWhx4s Explore the Megascans assets used in Rebirth: http://bit.ly/2oTbMlR
Music: “Away”, by Meydän, is licensed under CC by 4.0
More from Joe Garth at: https://www.artstation.com/joegarth